Until now, I’ve absolutely loved questing and levelling in BfA. Upon my arrival in Boralus, I started my adventure in Tiragarde Sound. There was an instant click with the new content, one that I hadn’t experienced in a while. I found myself stopping everywhere to admire the beauty of the landscapes and the details that Blizzard has spent so much time creating. Also, the music is mesmerizing. Every morning, I wake up with the Boralus theme song in my head, a great start for my days.
One of the first quest chains that I did lead me to the encounter with the kraken, Viq’Goth at Anglepoint Warf. I absolutely loved to take part in defending the sea gate. It reminded me of Tethyr, the kraken that attacked Theramore. It already was one of my favourite quests, imagine my surprise when I discovered the leviathan theme in this new expansion. As a huge Cthulhu fan, I was ecstatic.
I also enjoyed saving sailors from the siren songs, uncovering the betrayal of Lady Ashvane, and horseriding in the Norwington Estate,… So many great quests in this zone that are already creating fond memories. With a special mention to the side quests of The Roughnecks. They’re probably my favourite Tiragarde quests, from shaving goats, to gathering honey, and killing wendigos… I had a fun adventure which lead to the meeting of the majestic Wildhammer Dwarf, Boss Tak.
Description: With a performance like that, it’s clear you’re one of the top dogs here. Boss Tak will want to see you. He’s up north checking on one of our camps in Waning Glacier. Head up that way and give him a hand. Oh, and I don’t recommend looking him straight in the eye… or at his feet… or really anywhere near him. Best bet, close your eyes when you’re talkin’ to him. – Wow-pedia
I can’t help but chuckle at this description. What can I say? I have a certain fondness for Dwarves.
Now off to explore Drustvar and Stormsong Valley. The adventure continues…
After a far too long break from WoW, we have finally resubbed… Only with a few twists:
We’re back to the Alliance. During our time away from WoW, we’ve missed the Alliance the most, with its forests and its cosy inns. Also, Kul Tiras looks fantastic, it is perfectly on spot with our idea of fantasy;
After many experiments with other classes, we’ve decided to keep maining our hunters. The deciding factor is the fun. On top of the many advantages of the class, our hunters are dwarfs and, if you’d know us in real life, you’d know that we’re all about dwarfs;
The last one is a biggy: we want to keep away from the negativity train. While we didn’t stay away from WoW because of the negativity, we were certainly afraid to come back because of it. Honestly, the game is a total blast to us and we have so many things to do in it, that we don’t care if some parts are less fun than others. To that end, we’re trying to be more selective with the people we follow, that’s why we’ve started new Twitter accounts. Sometimes, a reset is all you need…
Oh, and our guild and blog are now called “The Sleeping Grizzly”, which is the name of the fictional tavern in our stories (you know dwarves and their taverns).
Each time a new expansion is about to hit, we ask ourselves the same question: “should we change our main character?”.
It implies that we aren’t happy with our actual mains… To be honest, we haven’t been happy with the Hunter in a long time. There are some great things about it, but the gameplay is no longer one of them.
Therefore, we’re always trying other classes in the hope to find a replacement.
We’ve tried many classes lately, both on live and beta servers, and the pattern has been the same for all of them: discovery – excitement – disappointment. For example, we would try a destruction warlock, get comfortable with it, reach max level, have fun completing quests, go in a dungeon and, almost directly, get bored with it.
After a few weeks hurting ourselves, we’ve finally found the right fit and, guess what, it’s the same class for both of us!
For Sardoken, the problem didn’t come from the class but from the role. He just doesn’t enjoy DPSing in dungeons… Healer was where the fun was when he started to play, 14 years ago, and it still is today.
For Soforah, the problem was that no other class could bring her as much fun as the Moonkin. Eventhough she found the Paladin and the Warlock interesting, the Druid is what makes her feel the most comfortable in dungeons. Nothing like a dashing cat to catch back the group, especially those Demon Hunters.
As for the faction, no matter how beautiful Kul Tiras can be, and no matter how crazy Sylvanas can go, we’ll stay faithful to our faction: For the Horde!
TLDR: We’ll switch mains in BFA but not for a class we’ve never played before, our druids will finally have the place they deserve.
Now, off to complete those last achievements before 8.0 is realeased.
After many Sundays (and when we say many, we mean many) spent killing Goblins, Pirates and Murlocs, we finally made it, we’ve lost our sanity (what little we had)!
Even if I’m used to grind, the last part of the achievement Insane in the Membrane took it to another level. Pickpocketing thousands of Murlocs on the Isle of Quel’Danas really took a piece of my sanity away.
I remember that Sunday afternoon when Soforah and I ventured to Booty Bay to see how hard it was to kill the guards… I don’t know how many hundreds of hours we’ve spent working on that title since then, but one thing is certain, I’ll wear that title until my last day in WoW.
Below is the video of when I completed the achievement, I wanted to make sure I’d never forget that moment.
I remember how it all started, a few years ago, with killing thousands of Goblin guards in Booty Bay. It was quite the massacre and, for a long time, we couldn’t enter any Goblin outpost without being attacked by the green little fellows.
When I got exalted with the Bloodsail Buccaneers, I knew that there was no way back, I just had to get the title “The Insane”. I think that this was my greatest ambition throughout the entire game and, yesterday, we finally made it.
I think that Blizzard knew exactly what they were doing when they chose the name of this achievement. Pickpocketing Murlocs for 34 hours (yes, 34! I’ve kept track of time) took grinding to another level. I think that you must, indeed, be insane in the membrane to be able to complete it.
It’s by far my most favourite achievement in WoW, and I’ll be wearing my new title with pride until the end of time.
It didn’t take me more than 10 attempts to get Tugar down, and the worm was down the first time I made it to phase 2. Of course, being ilvl 930+ probably eased the process. The two components that remained challenging were the mobility and the interrupts (Tugar could one shot your pet).
With the help of the WA string provided in this Wowhead guide, interrupting Tugar wasn’t a problem anymore.
I’m very happy to be done with this challenge as I really didn’t enjoy it. I normally enjoy solo content like the Brawler’s guild but the Mage Tower was more about resisting the frustration than really playing my class.
Last time I participated in the “Trial of Style”, I lost one trial after the other. So, I wasn’t very eager to participate this time. On Friday, I gathered all my courage and went on the transmog fest. The themes were: “Summer Styles” and “Winter Wear”.
Granted, while I love my character to look pretty bad-ass, I’m a complete noob in transmog. Regardless, I’m pretty proud to say that I won the two trials in a row. At first I couldn’t believe I won. Now, it got me motivated to go on an appearance collecting spree.
I have to admit that it’s much easier and much more fun transmogging my character now that she’s a Blood Elf. They get away with almost everything. Life must be so easy being an arrogant beauty ;p
At this point, we can safely say that we’ve seen Legion in its final state. So, why not having a look back at all these things that kept us busy during the last two years. This is not a review, just a list of “we did/didn’t enjoy”.
General design of the zones
The Brutes: From Stormheim to Argus, this expansion was gorgeous. Of course, we have our preferences, like High Mountain and Mac’Aree, but all zones were fantastic to level and to quest in.
The Brutes: We’ve always been fans of daily quests. It’s a nice system that keeps you busy and gives you the feeling to work toward an aim, mostly the reputation with a faction. I remember, in MOP, Soforah and I were thinking that it would be nice if they could find a system to keep our interest in the dailies beyond the exalted status and, boom, they’ve made it with the emissary caches and the random rewards they contain.
The Brutes: To us, one of the best things of this expansion. We wish we had the time to complete all the class halls. We’re actually sad that it won’t continue in BFA. We enjoyed every aspect of it, from the halls to the special mounts and the amazing quest lines.
Prestige and PVP quests
The Brutes: Eventhough we’re not PVPers, we enjoyed these quests. While the Tower Assaults are a quick PVE strike granting PVP experience, events like Black Rook Rumble really hit the spot by introducing us to some fast paced PVP content. We enjoyed each of this event and, sometimes, they were even the funniest things we’ve done all day. Also worth mentioning: the PVP brawls, also a ton of fun.
The Brutes: There’s no secret here: we love fishing, and we are really happy that Blizzard has provided us with even more reasons to use our (gorgeous) fishing poles. Way to go Blizz!
Sardoken: It became my challenge and probably my first source of end-game content. It’s exactly what I was looking for: an intense but short instance that would make me want to become better geared and skilled. Finally, all this work on my rotation and my ilvl is put to the test. I’m really happy to read that myhtic dungeons are gonna be pushed further in the next expansion.
The mage Tower
Sardoken: I’m a bit shared about this one. I enjoy a challenge and working toward an achievement, but the difficulty of the challenges doesn’t feel balanced. For example, the Resto Druid challenge is incredibly longer, harder and more frustrating than the Beast Master Hunter. So, we may all run around with our challenging appearances, but they really don’t mean the same thing.
The Brutes: We need something that gives us the feeling that each gaming session brings us further toward an objective and collecting the artifact power gave us just that. We don’t need to be geared instantly, we’re more of a “it’s the road that matters” kind of persons.
The Brutes: Helping a faction with their own troubles, so they will help us in return isn’t a new thing, but helping Thalyssra to create a new source of Mana so we could overthrow Elisande and finally defeat Gul’dan was awesome. It really feels like a lot of work was put in the insurrection quest chain, and seing Thalryssa joining the Horde felt the same as when an old friend decides to join your team.
The Brutes: It may seem trivial to some but hunting those hidden chests really adds a lot of pleasure to our exploration experience. Just one thing we’d like to see changed in BFA: don’t make us carry the treasure maps in our bags anymore.
Balance of power
The Brutes: The quest that almost made us quit: how dare they force us into real raids and mythic dungeons! Well, we were wrong. This quest is what made us use the premade tool, introduced us to mythics and was the greatest source of entertainment during our X-Mas holidays. Sorry Ion, we shouldn’t have doubted you.
The Brutes: While we understand why some content needed to be gated, it doesn’t make us hate it less. Gating broke our first run through the expansion. We enjoyed all the quest lines while leveling our Druid, once the gating was gone. Don’t do this again, please!
Professions and Obliterum
The Brutes: A complete fail! I can’t believe that they’ve managed to make engineering boring, and I’m not even talking about Jewelcrafting. Obliterum was inexistent to us. The only time that we wanted to use it to improve engineered goggles, it didn’t work. It has never been documented, why couldn’t engineers use it, it is a complete mystery to us. Cooking was horrible, I hate Nomi and I hope that he burns in his kitchen, just like he burned so much of my food!
The Brutes: Not much to say there. We don’t really raid enough to judge the mechanics. Design-wise, we enjoyed Emerald Nightmare and Tomb of Sargeras the most. We really didn’t like Antorus.
We also enjoyed
The Brutes: Pet battle dungeons, Hidden secrets, Timewalking raids, The deaths of Chromie, the Death Metal event at the DMF and micro-holidays. All small things that add so much to the game.
Besides gating, Legion was an awesome expansion, probably even better than WOTLK when it comes to gameplay. Good systems were improved and new ones were introduced to enhance our experience and increase the replayability. Good job Blizzard and congratulation to the man behind all this: Ion Hazzikostas.
I’ve been busy on my road to Mythic+ dungeons lately… So busy that I didn’t do much more than going to dungeons and trying to get better gear. On that side, all is well… I manage to perform nicely until M+8 on both my Resto Druid and my Hunter. I haven’t been further, but I’d like to reach M+10 or even M+15 (one can dream, right?!). It’s all a matter of practice and confidence.
Something that I was trying to get for quiet some time was Narcissa’s Mirror. While Another Rat Problem is available sometimes once a day on my druid and my hunter, Soforah only gets it a few times a week… Strange. Anyway, I bought it last week-end and took advantage of the occasion to introduce you to my blood elf: Snory. Now, instead of one arrogant looking blondine, you get two!
Yesterday morning, I was online early enough to be alone in the Brawl’gar Arena, so I took advantage of the instant queues to use my Bag of Chipped Dice and beat as many opponents as possible.
After completing the quest for unlocking the Nightborne allies, I kind of forgot to pick up the second quest to unlock the Highmountain Tauren. Last weekend, I’ve finally completed it. It was a short quest-chain in Highmountain that, in my humble opinion, paled in comparaison to the Nightborne quests.
During the Nightborne quest-chain you feel more involved in the politics of the Horde. You really see why they join the Horde. The quests for the Highmountain Tauren, on the other hand, seemed to be ordinary and not really politically motivated. Not that I’m into politics! It’s just the thing that I expected for unlocking allied races though.
I love the model of the HM Tauren, eventhough I’ll probably never play it. They are a little too bulky and not all transmog sets suit them very well. Let’s face it, transmog is very important! Who doesn’t love to run around with a bad-ass looking character?