Diablo 4 Beta

It wasn’t easy to find a “cute” screenshot

I’m gonna start this Diablo post by talking about World of Warcraft. In case you didn’t read the blog, Soforah and I have been playing WoW for 15 years. Ok, there were highs and lows, but the game always managed to keep us entertained. I don’t know if it’s due to the new – more socially acceptable – crowd at Blizzard, or if the game is simply not targeted at us anymore, but we both have had the most horrible time in Dragonflight. It’s so bad, it had us quit after 2 weeks, and I’m not talking about a break… The game is a chaotic, frustrating, ugly pile of stinking dung!

So, when we went to the beta week-end of Diablo 4, we didn’t have high expectations. Of course, we were very curious to see what Blizzard has in stock for its next gen Hack’n Slash…

We both completed the beta and we both found the game underwhelming, to say the least.

First, the monster density is horrible! Sometimes, you fight 20 mobs, then you have to cross an entire area without finding a single enemy to kill. I understand that they want to introduce mounts in the game (so they’ll probably fill the cash shop with hundreds of poneys, horses and unicorns in every possible colours), but it completely broke the pace of the game.

Second, I find the textures quality pretty poor for a next gen game. I know that Blizzard is trying to keep their games accessible to most, even those with outdated PCs, but this is ridiculous for a game set to be released in 2023.

Finally, I played a sorceress and I found the gameplay boring. I was using arc lightning and I was constantly out of mana. My other ability was a recycled hydra, which I already found boring in Diablo 3.

I know that the game is still in Beta and still needs polishing, but I found the core of the game bad.

I remember the beta of Diablo 3, it was awesome, it had left me wanting more. Diablo 4’s beta makes me afraid, I hope that nowadays Blizzard is not gonna butcher another of its franchises.

We’ll probably try the game in its final state, but the beta has set my expectations very low.


Our beta experiments

Each time a new expansion is about to hit, we ask ourselves the same question: “should we change our main character?”.

It implies that we aren’t happy with our actual mains… To be honest, we haven’t been happy with the Hunter in a long time. There are some great things about it, but the gameplay is no longer one of them.

Therefore, we’re always trying other classes in the hope to find a replacement.

We’ve tried many classes lately, both on live and beta servers, and the pattern has been the same for all of them: discovery – excitement – disappointment. For example, we would try a destruction warlock, get comfortable with it, reach max level, have fun completing quests, go in a dungeon and, almost directly, get bored with it.

After a few weeks hurting ourselves, we’ve finally found the right fit and, guess what, it’s the same class for both of us!

For Sardoken, the problem didn’t come from the class but from the role. He just doesn’t enjoy DPSing in dungeons… Healer was where the fun was when he started to play, 14 years ago, and it still is today.

For Soforah, the problem was that no other class could bring her as much fun as the Moonkin. Eventhough she found the Paladin and the Warlock interesting, the Druid is what makes her feel the most comfortable in dungeons. Nothing like a dashing cat to catch back the group, especially those Demon Hunters.

As for the faction, no matter how beautiful Kul Tiras can be, and no matter how crazy Sylvanas can go, we’ll stay faithful to our faction: For the Horde!

TLDR: We’ll switch mains in BFA but not for a class we’ve never played before, our druids will finally have the place they deserve.

Now, off to complete those last achievements before 8.0 is realeased.