If you don’t understand this image, you’ve been living under a rock for the last few days (or you never played WoW, which is equally as bad).
The acquisition of Activision Blizzard by Microsoft couldn’t happen at a better time. Of course, it’s too early to say if the consequences will be positive on the development of WoW, but they can only go up from where they are right now.
One thing is sure, if they make a Clippy pet, I buy it!
Let me get this out of the way: we loved everything about the game except the combat, which we ended up tolerating. Everything else was over the top and made our first week of Christmas holidays unforgettable.
The game transitions between the youth of Peter Quill and his life aboard the Milano. The best thing to do in his past life is to visit his old bedroom which is, by far (and I can’t stress this enough), the most amazing place ever! I wish that I could visit it with my VR set. (Ian Livingstone’s Fighting Fantasy & Samantha Fox, is Peter my hidden brother?)
In his present life, Starlord is surrounded by the best crew in the universe. They’re constantly talking to each other in the background, sometimes joking, philosophising and often arguing, making you feel much less alone than you’d usually feel in a solo game.
I’ll be honest, I wasn’t too hot playing a Marvel game. I’m not really a superhero fan and I hate The Avengers. I think that Marvel’s universe is to cinema what Mc Donald’s is to food: junk for a braindead generation that can only open its mouth to be fed explosions and battles that last so long that they make you sleep.
However, we had planned to begin December with this game, so we forgot our prejudices and we launched ourselves into the Galaxy that’s supposed to be saved by a bunch of misfits accompanied by an Alpaca (yep, you read well).
I could write about the plot, the characters and the beautiful landscapes for many pages but, let’s face it, no one would care and, anyway, it wouldn’t translate the most important thing in this game: the ambiance. The huge 80s vibe, the many props, the sense of humour, the retro sci-fi landscapes, everything contributes to creating an amazing ambiance that you can only experience in the game. So, quit reading this tedious post and go rescue the Galaxy, you won’t regret it!
Added bonus: As you can see above, there’s an in-game photo feature that allows you to customize your screenshots and it’s freaking awesome! I can tell you that I’ve made enough wallpapers for a few years.
We compulsively bought 2 new Switch Oled just before December, so we would have them for our Mega Awesome Holidays. But why did we do such a thing while our vanilla Switch(es?) are still in perfect condition and we mostly play with the console docked?
Yep, that’s right, we did it to create a second Animal Crossing Island. Added bonus: they match the black & white theme of our PCs, yay!
My new island is named Moonglow and Soforah’s island is Starlight. We played every single day for a month and we’re progressing pretty nicely. The terraforming is complete and all the buildings have been moved to their right places. We both decided to go for a more “city” style and we’re using custom patterns all over the place. However, there’s still a lot of work to do before we can share our dream codes. So, I’ll go back to my bush planting now…
As usual, we spent New Year’s Eve at home in our clean PJs, eating a ton of food prepared by Soforah and watching movies. We first watched Nobody (with Bob Odenkirk) and it was great, then we watched No Time to Die and it was amazing. Before midnight, we quickly logged into our islands and participated to the countdown. It was the first time that we were celebrating with the other residents and we had a total blast!
After years of instantly dismissing games like Assassin’s Creed for some made up stigmata; I solemnly swear that I’ll never be prejudice again. When AC Odyssey came out, I was quite negative without even having played it, but when I saw some breathtaking screenshots on twitter, I started doubting my negativity towards the AC franchise and all other games I’ve ever discarded without any valid reason. Now, I’m 60+ hours later in the game and I’m having a blast.
The game is so much fun for many reasons;
It has a lot of diversity. You can go explore maps, quest, kill beasts, do naval battles, gather resources, complete objectives,… there’s always something for any kind of mood.
The gameplay in itself is great, intuitive and fun. You have the choice between warrior, hunter and assassin’s skills which you can mix up however you like. You can adapt your game to your own play style, I absolutely love this. Another plus is that you can reset your ability points whenever you want at a low cost.
The landscapes are jaw dropping, I sometimes stop everything to admire the beautiful view.
The developers really went out of their way when it comes to detail. My advise is to play with a headset for the immersion. The sound of the environment and the interaction with it is so accurate and detailed, it feels lifelike.
Swimming… It may sound weird, but I love to swim in Odyssey. The waves sometimes are threatening and daunting, but diving and swimming in general are so peaceful (if you can avoid the sharks and enemy ships hehe). Again the detail of the water, the way you shake off the water when climbing out of the sea, the sound of it,… they did an excellent job at Ubisoft creating this world.
If I may make just one suggestion: add a button “kick”. As you can see in the screenshot above, some of the bodies really don’t want to be disposed of and keep falling on the ledge where they remain… a little kick or push would do the trick though. It took me a while to get rid of that one. On another note, as you can see, some have a flair for dramatics when they die.
Another great thing that they’ve added to the game and that I’m going to mention here as a reminder for myself, is the screenshot mode within the game. I play AC Odyssey on Steam, so I can take screenshots with F12 which is great, but it doesn’t remove the interface. Since the game is always linked to a Ubisoft account, you can take screenshots by pressing F3. It makes your screen look like this:
As you can see, there are quite a few options for taking your perfect screenshot. Once you’ve taken it, it’ll be uploaded via your Ubisoft account for others to see. When you check out your map in game, you can see your screenshots as well as those of other people. The cool thing is you can drop a like on any of the pictures posted there.
Like I’ve mentioned before, I’m currently at 60+ hours in the game, and I’m only level 25. I’ve read somewhere that it usually takes 40+ hours, but I’m taking my time. When I check my map, more than half of it hasn’t been explored yet so, I guess I still have quite some fun ahead. I have to admit that I love to explore every nook and cranny, and complete every objective that crosses my path. At this rate I’ll be at a few hundreds of hours I think, but the longer it takes, the better. I wonder if AC Valhalla is as great. It certainly is on my list, and I will play it one day when I’ve completed Odyssey.
To celebrate Lara Croft’s 25th anniversary, I replayed Tomb Raider (2013). I think that of all the solo games I’ve ever played, Tomb Raider games are among my favorites. I remember when I was still living at my parent’s home, playing my very first Tomb Raider game during Christmas Holidays… It was 1996 and I was 22 years old. 25 years have passed and the adventurer with the British accent still gives me as much fun as back then.
There are several things that really make it amazing. First, the character is great: a young English girl with a past filled with secrets that she discovers through her adventures… Second, I love exploration and Tomb Raider has plenty. Third, I love to collect all the relics and to complete all the challenges. I’ve just completed Tomb Raider with a 100% completion and it feels fantastic.
The end of the year is coming and I have a ton of games to play, but I’ll probably make some time later this winter to complete again Rise and Shadow.
Anyway, Thank you, Lara, for 25 years of explorations, collections and impossible jumps. To 25 more!
Throughout the years, I’ve swapped factions and races. So, the time has come to re-introduce my hunter as she is nowadays.
Her name is Snory, she’s a Void Elf BM Hunter on the EU server Argent Dawn. You can follow this link to visit her armory page and better see her transmog gear.
I’ve been mainly playing this character for all post-Cataclysm expansions and I can say that Beast Mastery is my favorite hunter specialisation. The rotation makes sense, it’s fast, it’s ranged and it remains fun even when a fight requires to move a lot. It’s a real jack of all trade since you can easily top the meters in group content (LFR hero lol) and solo pretty much anything in the game.
Her professions are Mining and Engineering, which explains why she’s transmogrified as “techno” Hunter with Mimiron’s Repeater as weapon. my greatest wish in the game would be to get Mimiron’s Head as mount to complete her style (yep, back to Ulduar).
My total /played time with my hunter is over 152 days, which means 3642 hours and that’s only one of my characters. I could calculate my total WoW /played time, but some things are better left unknown…
Since we’re trying to complete each day all the Pet Battle World Quests that award Polished Pet Charms, I have created a page with all the pet battle strategies that Soforah and I use in Shadowlands. They are not always the most optimal strategies, but they work even with a rooster of not-so-rare pets. So far, all the battles from Shadowlands are covered and I’ll soon add the strategies for BFA. That page is accessible via the “Links” menu located in the brand new top bar of the blog (ooh, shiny).
Soforah and I are having a blast in Shadowlands. Between the Anima hunt, the mushroom quests, Torghast, the covenant upgrades and Korthia, our daily routine is really fun and diverse. However, reading the developer update made us very excited for the things to come. I’m also glad that Blizzard continues to be the kind of developer who listens to the feedback, despite the negative vibe spread by the toxic community.
Well, that’s a lot, but what makes me really happy is:
21 new soul shapes (mostly critters), I wanna be a squirrel and a cat;
Soloable Islands expeditions (we didn’t give it enough love during BFA);
I never enjoyed streamers, I don’t find them entertaining. They call themselves “content creators”, but they’re only a bunch of backseat drivers who never created anything (free speech feels good!).
When a game is popular, they’re on the first line, singing its praises but, when the game loses in popularity, they’re the first to lead the hate charge. The human brain is wired toward negativity, it’s a biological fact, it’s what makes us look for cars before we cross the streets. Medias have been abusing this facts for hundreds of years by serving us all the bad things happening in the world through their news shows. Streamers are doing the same, because a negative video simply brings more views.
The problem is that, by gaining a greater audience, they gain the power to influence the trend. Do you honestly believe that Final Fantasy XIV would have such stellar numbers if streamers wouldn’t play it? The problem is when a nobody uses that power to damage a game or a company for profit or just because he got cocky over an insult on Twitter.
When the scandal against Blizzard first appeared, the amount of streamers to jump on the hate train was incredible. The same people who profited their games for over a decade suddenly became a linch mob. Now, they’re already tempering their speech, realising that World of Warcraft is still a great game and that it is still popular. The “I will never return” has already turned into a “I still enjoy the game”. Wait for the next patch or the next expansion and you will see those hypocrites posting WoW videos again.
So, where’s the integrity in all that? Well, that’s simple, there’s none. If you’re looking for integrity, just stop watching video game streamers, they’re just trying to pay their bills, mostly at the developer’s expanse.